01 / Aim & commitChoose a difficulty and commit 25–1,000 earned tokens. Set the release position with your finger, mouse or the keyboard slider.
02 / Watch it changeDescend through six chambers as the camera follows your ember. Fewer deduction bombs patrol across the peg field. Their penalties rise from 45% in chamber one to 60% in chamber six, with one additional bomb per lower chamber. Mint-ringed bump pegs sway independently; the gaps between chambers have fewer pegs. Cyan rewind bombs send the ember back one chamber while keeping its tokens. Each rewind bomb works once, and shields can block one. Runes multiply your running tokens. Bombs deduct the shown percentage, rounded down. If bombs reduce your round tokens to zero, the round ends with a Dragon Guarantee award: 10× (your entry plus 10%, rounded up). Try Again starts a new entry that spends tokens using your selected settings. Each special obstacle works once per drop. Bump pegs only bounce; moving pegs also transfer their momentum.
03 / Land & collectGently shake your phone after tapping Enable Shake, or tap Nudge Ember during flight, to change its bounce. Nudges have a short cooldown and stop while paused, during a rewind, and once rewards lock near the landing boxes. Motion stays on your device. The landing box multiplies your final round tokens. If that award is less than your entry plus 10% (rounded up), the Dragon Guarantee adds the difference. Every completed round therefore makes a net token profit, on every difficulty. The entire base award, including any guarantee top-up, is then multiplied by 10. Larger board wins receive the same 10× boost. The glowing prize box moves with its multiplier and also unlocks the Violet dragon skin. Rewards rotate during flight and lock as the ember approaches the bottom. Already own it? You still receive the box multiplier.
04 / Make it yoursChoose a free bolt shape and color in Choose your ember (inside the arena menu on phones). Shapes change bounce and tumble; colors are cosmetic. Spend earned tokens on trail skins or a shield that blocks one bomb. Enable the shield before a drop to consume it for that round.
Tokens are for this game only. Board score cap: 1,000,000 before the boost. Maximum final award: 10,000,000 per drop. Progress is saved in this browser, not an online account; clearing browser data removes it. Interrupted drops refund their entry and selected shield. Free refill is available below 25 tokens. This local prototype has no verified competitive leaderboard.