06 / THE ROYAL RIVALRY
Fire meets finesse. Your next move makes the story.
Choose your army and take your seat.
Choose your pawn’s promotion.
Select a piece to see its legal moves, then select a highlighted square. Capture the opposing king’s escape routes to deliver checkmate.
Bunnies move first. Pawns promote on the far rank; choose queen, rook, bishop, or knight. Castling and en passant follow standard chess rules. You may not leave your king in check.
3D: drag the board to rotate the camera. Pinch or scroll to zoom. Home view resets your angle; Top view helps you plan. Capture battles can be full, quick, or off. Reduced-motion settings skip movement.
Keyboard: Tab onto the board, use arrow keys to move between squares, then Enter or Space to select. Escape clears your selection. “Flip board” changes your view.
Timers: select a time control before creating a solo game or online table. Both players receive the same starting time and increment. Brief animation allowances keep battles from spending thinking time. Online clocks are authoritative on the server; disconnecting does not pause them. Solo timers continue between visits when you resume a timed game.
Spectators: hosts may allow signed-in clubhouse members to watch an online game. Watchers can adjust their own appearance and camera, but cannot move pieces or affect either clock.
Solo: choose any of 26 levels and either army. Your last solo game saves in this browser. Online: sign in, open a table or join a waiting player. After a completed game with moves from both players, visit the clubhouse to send a friend request.